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SmolWingyFox
Sometimes I do art, sometimes I do game design, sometimes I work in Blender. Currently taking a break from my projects. Check me out on Twitch, sometimes I play Geometry Dash
https://www.twitch.tv/a_thr3

Will Ekstrom @SmolWingyFox

Age 23, Male

Unemployed (for now)

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Joined on 8/19/20

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Game Dev 3 - IT'S ALIIIVVEEE!!!

Posted by SmolWingyFox - August 28th, 2020


iu_161646_8156033.jpg

iu_161647_8156033.jpg

HE LIVES! AAAAA!

Ok, so this is the main protagonist of my game. His name is Default (you can change this, of course :P) and he is a generic canine. He has several aspects that can be customized, here are the ones I have so far:


Color-

Mouth

Tongue

Main Body

Belly

Snout

Upper Arm/Leg

Lower Arm/Leg

Eye Shadow

Eye Left

Eye Right

Ear Upper

Ear Lower

Ear Inner

Paws

Nose

Tail Start

Tail Mid

Tail End

Hair


All of these are separate materials that can be colored in game, hopefully through a character editor at the start screen. I will be making a selection of colors, just about everything from red to violet to black to periwinkle.


Along with the base model, I've made a few test accessories to see how he looks

iu_161648_8156033.jpg

iu_161649_8156033.jpg

iu_161650_8156033.jpg

iu_161651_8156033.jpg

Pretty snazzy, eh?

Although this is an interesting update, that's not all!

:D

So I spent close to 8ish hours today working in Unreal Engine, working on the locomotion system (walking, running, jumping, crouching). I'm really happy with my progress, despite the multiple setbacks that wasted a few hours u.u

But despite all the troubles, I still made amazing progress and that's what matters! I think tomorrow I'm going to finish up the locomotion stuff, then maybe I'll get started on City Town. I'll probably be working into the night again, I've hit a random spike of motivation for once, and I'm using it >:3c


and yes i know i said aeryn was the main player but nahhhh, i wanted somethin a bit different since hes the main character in literally every one of my projects


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